White Storm

A prof of concept film created by Bruno Werneck I’ve been a large part of.

I worked as the head of all CG work and as a creative partner to Bruno.

My main job was interpreting Bruno’s vision into 3D. I would either work of concepts provided by him or made by myself and continue to refine them until I reached a final approved model. I also created textures and materials for all my models using Vray. I created layout and final camera animation and lighting on the sets once finished. I took part in helping with the writing, giving input to the writer on problem areas and providing some story direction. Sword props used by the actors on set were duplicates I cast off a master 3D print of the CG model I created. I helped in almost every aspect of the project and learned so much along the way.

Find more at White Storm Saga