Proficient in

Softimage, Maya, Max, Zbrush, Vray, Mental Ray, Photoshop, After Effects, Shake

Skill Set

  • Organic and hard surface modeling
  • UV layout
  • Texturing
  • Lighting
  • Texture baking from high to low poly models
  • Matte painting projection
  • Concepting

Game engine experience

Source Engine and Unreal Engine 3

Work Experience

2010-Current                                             Filmpaint Inc.

Fulltime    Lead 3D Artist

Modeling, Texturing, Lighting, Tracking, Concepting, Layout, Story Development, Live Action Props

for a film project called White Storm.


June 2012-May 2013                                 Giantsteps


Modeling, Texturing for TV spots.


February 2013                                            Machinehead


Modeling, Texturing for Short Film.


August 2004-April 2009                          DNA Digital Media Group

Fulltime     Lead 3D Artist

Modeling, Texturing, Lighting, Animation, Layout, Character Designer, Product Designer, Compositor, Manager of 3D department for TV spots and games.


Nov 2006, Oct-Nov 2007, Feb 2008      Clabash Animation


Modeling, Texturing for TV spots.


Summer 2004                                            Music video for the band Buried at Sea.


Modeling, Texturing, Animation for a Music Video.


Spring 2004                                                 S10 Media


Modeling, Texturing, Character Designer, Animatoion for TV spots.



Fall 2000-Spring 2004                              Columbia College Chicago

B.A. Film and Video with a concentration in Computer Animation


Summer 1999                                               Art Institute of Chicago



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